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Information… Bigger Tokens
Wednesday, December 26th, 2012We have received a lot of positive feedback from folks about our new snazzier token designs, however the rather small size of each token and the fiddly nature of using them on the battlefield have apparently been causing folks a few issues (it appears that there have been more than a few instances of status tokens being lost in the terrain and players not realizing it…).
So, in response, we have just posted a new set of larger tokens in the Free Downloads page for both the Combat Cards and the Fantasy Cards. The tokens are identical to their smaller cousins, except bigger (about an inch across now). This should help make it easier to keep track of them on the battlefield without making them too visually obtrusive or aesthetically annoying.
You can find the new token sheets by following these links:
If the new size is popular enough, we may even consider switching all of our token sets to the same format. So check them out, and let us know what you think!
Update…
Tuesday, December 4th, 2012We just realized it has been a while since we have had an update here on the site. Rest assured, a lack news is not for a lack of anything going on – we have just been so busy it slipped under the radar.
Here are some of the things we have been working on:
New Tech Card Set Coming
We are working to put the finishing touches on the next expansion for the Technology Cards. This time it will be chock full of sci-fi technologies to add to your Combat Card battles.
Print-On-Demand Commercially Printed Versions
We are also working on adjusting the formatting of the Combat and Fantasy Cards to allow for them to be printed as a finished deck by a commercial printer on a Print-On-Demand basis. While we have not yet seen the proofs, we have been assured that the cards that folks will get will be really top notch – thick glossy card stock, rounded corners, etc. We are hoping to have more information on the availability of these in the new year.
Solo Cards Progress
Work continues on the solo versions of the Combat and Fantasy Cards. The basic mechanics are pretty much done, we are now just working the kinks out of the scenario structure. So far they accomplish everything we had hoped for – they perform just like a regular game for the player, are easy to set-up and run and are useable for any genre normally covered by the games. In addition, the test battles have proven to be very fun & unpredictable and will really lend themselves to extended campaigns.
So there is a little taste of what we are working on around here. Hopefully, it won’t be quite so long before the next update… 😉