Overview
The Tactical Assault: Fantasy Cards™ are a new and innovative way to approach your fantasy themed miniature gaming. The Fantasy Cards are designed to bring all the detailed elements of fantasy land warfare – including the fog of war – to the tabletop in a narrative card-driven format that is easy to play yet full of challenges. To be successful, you must be creative in your strategies, flexible in your tactics and attentive to the ever changing battlefield.
The Fantasy Cards can be utilized for just about any fantasy or pre-gunpowder historical setting, for any scale of miniatures, any sized battlefield and for any size of battle – ranging from the smallest skirmish action all the way up to massive army sized endeavors.
Tips & Tricks… Faster Battles
Saturday, October 8th, 2011In the base rules for both the Combat Cards and the Fantasy Cards, distances are given in terms of relative categories (e.g. short, medium, etc.) rather than actual measured quantities (e.g. inches, centimeters, etc.). This allows battles to be scaled proportionally to the battlefield being used without affecting the rules or tempo of the game. This means almost any scale of miniatures can be used on almost any size battlefield.
Sometimes though, folks want to fight out their battles at a little bit faster pace. Maybe they don’t have a lot of time and they want get into the action as quick as possible. Maybe they are teaching a new player the game and fear a slow moving battle might not capture the new player’s imagination – or spark their interest in playing again. Or maybe, due to the specifics of a particular scenario, the battle would end up being a plodding move through terrain by slower units rather than the exciting attack it should be. (more…)
Info… Bonus Material
Friday, September 23rd, 2011We have just posted in the Free Downloads section a full color patterned page that can be used to put a matching backside to either your Combat or Fantasy Cards. It is designed to allow you to just print it on the back of the card sheet (before you cut the cards apart) without worrying about aligning anything to the front of the cards.
The pattern is specifically design to be so visually confusing so as to make reading “marked” cards nearly impossible and yet still look nice (try it and you will see what we mean).
The back side is strictly an option for folks who want to do it (we have had quite a few requests!), and in no way affects the use of either set of cards during a game. It is simply intended to increase the coolness factor of your battles!
Clarifications…
Monday, September 5th, 2011Just a quick clarification in the Combat Cards & Fantasy Cards rules regarding LOS Arcs and their interaction with Bunker & Obstacle units. The updated wording is on page 5 of both sets of rules…